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Class Glyphs: Ursun Racial Crafting

Warrior Glyph: All glyphs retain 11 STR. Requires level 30 Warrior.

Materials: Soul Mushroom x8, Magic Glitter x8, Golden Hard Rock x8



Group Provoke: +11 CRIT Rate

Increases the Area of Effect of Warrior's Group Provoke by 5 feet.

Materials: Warrior Glyph x1, Serene Blue Herb x4, Light Effect x4​



Metal Bluster: +11 ACC

When under attack while Warrior's Metal Bluster is active, it will reflect 40% of the DMG the Warrior receives to attackers for 3 sec.

Materials: Warrior Glyph x1, Golden Hard Rock x8, Light Effect x9



Exhilaration: +131 DEF

Warrior's Thrill of Battle cooldown time -25%.

Materials: Warrior Glyph x1, ??, ??

 

Sense of Survival: +23 P-Healing

When under attack while Warrior's Sense of Survival is active, it increase the Warrior's all Phy. Resistances +5% for 3 sec.

Materials: Warrior Glyph x1,​ Soul Mushroom x8, Dream Slate Stone x4​



Titan's Wall: +59 HP

Warrior's Titan's Wall cooldown time -40%.

Materials: Warrior Glyph x1,​ Magic Glitter x12, Serene Blue Herb x4​

Warlock Glyphs: All glyphs retain 21 INT. Requires level 60 Warlock.

Materials: Water Vine Mushroom x16, Sunset Quartz x16, Ultra Light Power x16

 

​Tribute: +21 MCRIT Rate
When attacked while Tribute is active, 35% chance to increase Cast SPD by +25%.

Materials: Warlock Glyph x1, Golden Mugwort x4, Diamond Slate Stone x4​

Wicked Pact: +21 Cast SPD
When attacking a target with Wicked Pact debuff active, target's dark resistance -5%, lasts 6 seconds, stacks up to 5 times.
Materials: Warlock Glyph x1, ??, ??​


Death Threats: +164 MP
Death Threats cooldown time -50%.
Materials: Warlock Glyph x1, Golden Mugwort x4, Ion Energy x4


Blood Converter: +164 HP
When attacked while Blood Converter is active, 25% chance to increase M-ATK by +10%, lasts 6 seconds.
Materials: Warlock Glyph x1, ??, ??​


Wild Shout: +21 ACC​
Wild Shout cooldown time -25%.

​Materials: Warlock Glyph x1, Golden Mugwort x4, Disturbance Sunspot x1

The Ursun race can craft quality glyphs (Engraving) to enhance your character and your class. These glyphs (also known as class glyphs) have two types of effects: stat upgrade and ability enhancement. The stat upgrade (STR, WIS, Crit DMG, Atk Spd, etc) are available no matter what class you are currently playing. The ability enhancement will only be active if you or another party member in your group has the glyph equipped and is the appropriate class. Glyphs that need "attack" or "under attack" conditions can activate regardless of the class long as the enhanced ability is used. Example: Cleric's Grace of Wisdom glyph can activate on a Knight long as the Knight has the glyph equipped and has the buff Grace of Wisdom.

​Knight Glyph: All glyphs retain 16 STR. Requires level 45 Knight.

Materials: Sunset Mushroom x16, Magic Shine x16, Yellow Quartz Rock​ x16

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Magic Blockade: +103 HP
When attacking a target with Magic Blockade debuff active, target's Move SPD -30%, lasts 6 seconds.
​

Materials: Knight Glyph x1, Sunset Mushroom x16, Crystal Slate Stone x4


Elegant: +16 ATK SPD
Elegant cooldown time -30%.
​

Materials: Knight Glyph x1​, Yellow Crystal Quartz x16, Soul Light Effect x4​


Judgement Storm: +16 ACC​
Judgement Storm effective radius +5 feet.​​

Materials: Knight Glyph x1​, Magic Shine x16, Eden Laveder x4


Asylum: +16 CRIT Rate
When attacked while Asylum is active, received M-DMG decrease by -10%, lasts 6 seconds.
Materials:
Knight Glyph x1​, Soul Light Effects x4, Eden Spring Fern x1​


Fearless: +16 EVA
Fearless cooldown time -40%.

Materials: Knight Glyph x1​

Defensive Classes

​Templar Glyph: All glyphs retain 21 STR. Requires level 60 Templar.

Materials: Water Vine Mushroom x16, Sunset Quartz x16, Ultra Light Power x16

​​
Healing Light: +164 HP
Healing Light duration +6 seconds.

Materials: Templar Glyph x1, 

Sacred Light: +21 CRIT Rate
When attacking a target with Sacred Light debuff active, target's holy resistance -5%, lasts 6 seconds, stacks up to 5 times.

Materials: Templar Glyph​ x1,​ Diamond Slate Stone x4, Ion Energy x4

Judgement Impact: +21 Cast SPD
Judgement Impact effective radius +5 feet.

Materials: Templar Glyph x1,​ Golden Mugwort x4, Ion Energy x4​

Lightning Wave: +365 DEF
Lightning Wave cooldown time -40%.

Materials: Templar Glyph x1, Golden Mugwort x4, Giant Dragon Fossil x1​

Light Shield: +42 P-Healing
Light Shield cooldown time -25%.

Materials: Templar Glyph x1,​


Melee Classes

​Thief Glyph: All glyphs retain 15 AGI. Requires level 40 Thief.

Materials: Soul Mushroom x16, Golden Hard Rock x16, Magic Glitter​ x16

 

​Deadly Containment: +15 CRIT Rate
Deadly Containment duration +2 seconds.

Materials: Thief Glyph x1, Soul Mushroom x16, Dream Slate Stone x4


Hidden Force: +15 ACC
Hidden Force cooldown time -40%.
Materials:
Thief Glyph x1​, Golden Hard Rock x16, Light Effect x4


Blend: +15 ATK SPD
When under attack while Thief's Blend is active, it decreases the Thief's P-DMG -10% for 10 sec.
Materials:
Thief Glyph x1​, Magic Glitter x16, Serene Blue Herb x4​


Cruel Slashes: +15 EVA
Cruel Slashes cooldown time -30%.
Materials:
Thief Glyph x1​, Serene Blue Herb x4, Light Effect x4​


Heartless: +5 CRIT DMG
When under atack while Thief's Heartless is active, it increases the Thiefs CRIT Rate +15% for 6 sec.

​Materials: Thief Glyph x1, Dream Slate Stone x4, Light Effect x4

Martial Artist Glyph: All glyphs retain 18 AGI. Requires level 50 Martial Artist.

Materials: Sunset Mushroom x16, Yellow Quartz Rock x16, Magic Shine​ x16

​
Defender's Strength: +18 EVA
Defender's Strength cooldown time -25%.

Materials: Martial Artist Glyph x1

​
Collapsing Blow: +18 ACC
When attacking a target with Collapsing Blow debuff active, decrease all of the target's resistances by -5%, lasts 5 seconds, stacks up to 10 times.

Materials: Martial Artist Glyph x1,​


Spirit Scar: +227 DEF
When attacking a target with Spirit Scar debuff active, increase PCRIT-DMG dealt to the target by +20%, lasts 10 seconds.

Materials: Martial Artist Glyph x1,​ Magic Shine x16, Eden Lavender x4


Energy Control: +127 HP
When attacked while Energy Control is active, reduce all damage received by -30%, lasts 6 seconds.

Materials: Martial Artist Glyph x1,​


Vajra's Roar: +5 CRIT DMG
Vajra Roars cooldown time -25%.

Materials: Martial Artist Glyph x1, Soul Light Effect x4, Disturbance Wave x1

​Blade Dancer Glyph: All glyphs retain 19 AGI. Requires level 55 Blade Dancer.

Materials: Sunset Mushroom x16, Yellow Quartz Rock x16, Magic Shine​ x16

 

​Song of Patience: +19 EVA
When attacked while Song of Patience is active, all physical resistances increase +10%, lasts 6 seconds.

Materials: Blade Dance Glyph x1, ??, ??

Dancing Blade: +122 MP
Dancing Blade effective radius +5 feet.
Materials: Blade Dance Glyph x1,​ ??, ??


Seduce: +19 ATK SPD
Seduce cooldown time -50%.
Materials: Blade Dance Glyph x1,​??, ??


Flashy Charm: +5 CRIT DMG
Flashy Charm effective radius +10 feet.

Materials: Blade Dance Glyph x1,​ Crystal Slate Stone x4, Eden Spring Fern x1


Firebird Dance: +19 ACC
Firebird Dance effective radius +10 feet.

​Materials: Blade Dance Glyph x1, Crystal Slate Stone x4, Eden Spring Fern x1

​Samurai Glyph: All glyphs retain 23 AGI. Requires level 65 Samurai.

Materials: Water Vine Mushroom x48, Sunset Quartz x48, Ultra Light Power x48

​

Solar Wind: +23 ACC
When under attack while Solar Wind is active, increases All Phys. Resistances +5% for 3 seconds.

Materials: Samurai Glyph x1, ??, ??


Asura Slash: +23 CRIT Rate
Increases the Area of Effect of Asura Slash by 5 feet.
Materials: ​
Samurai Glyph x1, Diamond Slate Stone x4, Ion Energy x4


Protrusion: +23 ATK SPD
When attacking while Protrusion is active, there's a 20% chance to decrease target's Move SPD -50% for 6 sec.
Materials:
Samurai Glyph x1, Ion Energy x4, Red Goddess Fern x1


Shrine Belief: +186 HP
Shrine Belief cooldown time -30%.
Materials:
Samurai Glyph x1,​??, ??


Purgatory: +5 CRIT DMG
Purgatory duration +8 seconds.

​Materials: Samurai Glyph x1,??, ??

Ranged Classes

Engineer Glyph: All glyphs retain 16 LCK. Requires level 45 Engineer.

Materials: Sunset Mushroom x16, Yellow Quartz Rock x16, Magic Shine​ x16


Brain Drain: +16 ATK SPD

When attacking a target with Brain Drain debuff active, 100% chance to increase the target's MP cost by +200%, lasts 5 seconds.

Materials: Engineer Glyph x1, Sunset Mushroom x16, Crystal Slate Stone x4


Heavy Artillery: +236 DEF
Heavy Artillery duration +2 seconds, but cooldown time +50%.
Materials:
Engineer Glyph x1,​


Black Explosives: +8 CRIT/MCRIT Rate
Black Explosive effective radius +5 feet.
Materials:
Engineer Glyph x1,​ Magic Shine x16, Eden Lavender x4​


Slime Explosives: +3 CRIT/MCRIT DMG
Slime Explosives effective radius +5 feet.
Materials:
Engineer Glyph x1,​ Soul Light Effect x12, Eden Spring Fern x2​


Super Iron Man: +16 ACC
Super Iron Man cooldown time -40%.
​Materials:
Engineer Glyph x1,

Hunter Glyph: All glyphs retain 13 LCK. Requires level 35 Hunter.

Materials: Soul Mushroom x16, Golden Hard Rock x16, Magic Glitter​ x16​


Wild Stimulation: +73 MP

Wild Stimulation cooldown time -30%.

Materials: Hunter Glyph x1, Soul Mushroom x16, Dream Slate Stone x4


Summon: Tiger: +73 HP
When attacking while Summon: Tiger is active, there's a 25% chance to increase P-CRIT ATK +20% for 6 sec.
Materials:
Hunter Glyph x1,​ Golded Hard Rock x16, Light Effect x4​


Flash Bomb: +13 EVA
When attacking a target with Flash Bomb debuff active, 5% chance to prevent the target from using any physical damaging skills, lasts 6 seconds.
Materials: 
Hunter Glyph x1,​


Piercing Wound: +7 CRIT/MCRIT Rate
Increases the Area of Effect of Hunter's Piercing Wound by 5 feet.
Materials:
Hunter Glyph x1,​ Serene Blue Herb x4, Light Effect x4


Poison Arrow Rain: +3 CRIT/MCRIT DMG
Increases the Area of Effect of Hunter's Poison Arrow Rain by 5 feet.
​

​Materials: Hunter Glyph x1, Light Effect x4, Dream Slate Stone x4

​Ranger Glyphs: All glyphs retain 23 LCK. Requires level 65 Ranger.

Materials: Water Vine Mushroom x16, Sunset Quartz x16, Ultra Light Power x16​



Serenity: +23 ATK SPD
When attacked while Serenity is active, all resistances increase by +10%, lasts 6 seconds.

Materials: Ranger Glyph x1,


Meteor Shower: +23 ACC
Meteor Shower effective radius +5 feet.
Materials:
Ranger Glyph x1, Diamond Slate Stone x4, Ion Energy x4


Arrow of Fear: +5 CRIT DMG
Ranger's Arrow of Fear cooldown -50%
Materials:
Ranger Glyph x1,​


Dodging Leap: +23 CRIT Rate
Dodging Leap cooldown time -30%.
Materials:
Ranger Glyph x1,​

​
Hunter Eagle: +23 EVA
When attacking a target with Hunter Eagle debuff active, 20% to decrease the target’s ATK SPD and Cast SPD by -30%, lasts 10 seconds.
​Materials:
Ranger Glyph x1,

Support Classes

Cleric Glyph: All glyphs retain 13 WIS. Requires level 35 Cleric.

Materials: Soul Mushroom x16, Golden Hard Rock x16, Magic Glitter​ x16


Light's Sanction: +5 MCRIT DMG

When under attack while Cleric's Light's Sanction is active, it decreases enemy's P-Healing -50% for 6 sec. Ineffective to monsters.

Materials: Cleric Glyph x1, Soul Mushroom x16, Dream Slate Stone x4


Grace of Wisdom: +136 DEF
When attacked while Grace of Wisdom is active, 20% chance to increase all resistances by +15%, lasts 10 seconds.
Materials:
Cleric Glyph x1, Magic Glitter x16, Light Effect x4


Holy Smite: +13 MCRIT Rate
Increases the Area of Effect of Cleric's Holy Smite by 5 feet.

Materials: ​Cleric Glyph x1, Magic Glitter x16, Serene Blue Herb x4


Hammer of Discipline: +26 G-Healing
When attacking a target with Hammer of Discipline debuff active, increase P-DMG dealt to the target +10%, lasts 6 seconds.

Materials: Cleric Glyph x1, ??, ??​


Divine Light: +73 MP
Divine Light cooldown -25%.
​

​Materials: Cleric Glyph x1, ??, ??

Bard Glyph: All glyphs retain 15 WIS. Requires level 40 Bard.

Materials: Soul Mushroom x16, Golden Hard Rock x16, Magic Glitter x16


Demonic Symphony: +15 MCRIT Rate

When attacked while Demonic Symphony is active, received P-DMG -30%, lasts 6 seconds.

Materials: Bard Glyph x1, ??, ??


War Rhyme: +5 MCRIT DMG
When attacked while War Rhyme is active, received MCRIT-DMG -30%, lasts 6 seconds
Materials:
Bard Glyph x1, Golden Hard Rock x16, Light Effect x4


Burning Metal: +89 MP
Increases the Area of Effect of Burning Metal by 5 feet.
Materials:
Bard Glyph x1, ??, ??​


Holy Concerto: +29 G-Healing
When attacked while Holy Concerto is active, increase EVA rate by +25%, lasts 10 seconds.
Materials:
Bard Glyph x1, ??, ??​


Vocal Bomb: +15 Cast SPD
Vocal Bomb cooldown time -50%, damage increase by +10%.
​Materials:
Bard Glyph x1, Dream Slate Stone x4, Light Effect x4

Shaman Glyph: All glyphs retain 19 WIS. Requires level 55 Shaman.

Materials: Sunset Mushroom x16, Yellow Quartz Rock x16, Magic Shine x16

 

Natural Punishment: +19 MCRIT Rate
Natural Punishment cooldown time -50%
Materials:
Shaman Glyph x1, Sunset Mushroom x16, Crystal Slate Stone x4

​
Thorn Shield: +144 MP
When attacked while Thorn Shield is active, increase healing received by +25%, lasts 6 seconds.
Materials:
Shaman Glyph x1, ??, ??​


Rage of Storms: +5 MCRIT DMG
When attacking a target with Rage of Storms debuff active, 15% chance to decrease the target's Move SPD by -35%, lasts 6 seconds.
Materials:
Shaman Glyph x1, Magic Shine x16, Eden Lavender x4


Black Puma: +19 Cast SPD
When attacked while Black Puma is active, 100% chance to increase Move SPD +40%, lasts 6 seconds.
Materials:
Shaman Glyph x1, ??, ??​


Callback: +39 G-Healing
Shaman's Callback cooldown time -50%.

Materials: Shaman Glyph x1, Crystal Slate Stone x4, Eden Spring Fern x1

Magic DPS Classes

Magician Glyph: All glyphs retain 11 INT. Requires level 30 Magician.

Materials: Soul Mushroom x8, Golden Hard Rock x8, Magic Glitter​ x8

 

Hellfire: +5 MCRIT DMG
Increases the effect of Hell Fire by 5 ft.

Materials: Magician Glyph x1, Soul Mushroom x8, Dream Slate Stone x4

Ice Shield: +11 MCRIT Rate
When attacked while Ice Shield is active, 20% chance to increase Cast SPD by +20%.
Materials: Magician Glyph x1, Golden Hard Rock x8, Light Effect x4


Resistance Collapse: +11 Cast SPD
Reduces cooldown of Resistance Collapse by 40%.
Materials: Magician Glyph x1, Dream Slate Stone x12, Serene Blue Herb x9​


Extreme Magic: +11 EVA
When attacked while Extreme Magic is active, M-CRIT Rate increase by +25%, lasts 3 seconds.
Materials: Magician Glyph x1, Serene Blue Herb x4, Light Effect x4


Fusion Reaction: +11 ACC
Increases the Area of Effect of Fusion Reaction by 10 feet and cool-down time by 25%.
​Materials: Magician Glyph x1, Dream Slate Stone x4, Light Effect x4

Illusionist Glyph: All glyphs retain 18 INT. Requires level 50 Illusionist.

Materials: Sunset Mushroom x16, Yellow Quartz Rock x16, Magic Shine x16



​Stimulation: +125 MP
Increases the Area of Effect of Stimulation by 5 feet.
Materials: Illusionist Glyph x1, Sunset Mushroom x16, Crystal Slate Stone x4


Mind Surge: +18 ACC
Increases the Area of Effect of Mind Surge by 5 feet.
Materials: Illusionist Glyph x1, Yellow Crystal Quartz x16, Soul Light Effect x4


Ancient Call: +5 MCRIT DMG
When attacking a target with Ancient Call debuff active, 10% chance to increase M-CRIT DMG dealt to the target +20%, lasts 10 seconds.
Materials: Illusionist Glyph x1, Magic Shine x16, Eden Lavender x4


Ineffective Magic: +18 Cast SPD
Ineffective Magic cooldown time -30%.

Materials: Illusionist Glyph x1, Soul Light Effect x4, Dragon Teeth Fossil x1​


Aerolite: +18 EVA
Aerolite effective radius +10ft, cooldown time -25%.

Materials: Illusionist Glyph x1, Soul Light Effect x4, Disturbance Wave x1​

​Dragon Knight: All glyphs retain 25 STR. Requires level 75 Dragon Knight.

Materials: Branch Hypha x16, Hyperbole Pyrite x16, Hadron Energy x16

​​
Hidden Drake Mode: +3 Parry
Dragon Knight's Hidden Drake Mode increase Slash, Strike and Pierce Resistances +3.

Materials: Templar Glyph x1, Carbon Feldspar x4, Moonlight Wolfram x1


Flame Drake Mode: +209 HP
Dragon Knight's Flame Drake Mode increases CRIT DMG by +5%.

Materials: Templar Glyph​ x1,​ Gilded Fungus x4, Jasmine Fungus x1


Reverse Scales: +24 ACC
When the caster successfully casts Reverse Scales while under Hidden Drake Mode, it recovers 1500 HP.

Materials: Templar Glyph x1,​ Carbon Feldspar x4, Moonlight Wolfram x1

​
Hellfire Dragon Devour: +5 CRIT DMG
When the caster successfully casts Hellfire Dragon Devour while under Flame Drake Mode, the effect lasts 3 seconds longer.

Materials: Templar Glyph x1, Gilded Fungus x4, Jasmine Fungus x1


Drake Tail Smash: +5 M-CRIT DMG
When the caster successfully casts Drake Tail Smash while under Flame Drake Mode, the effect lasts 2 seconds longer.

Materials: Templar Glyph x1,​ Quake Wave x4, Flameburst Energy x1


Sage Glyph: All glyphs retain 25 WIS. Requires level 70 Sage.

Materials: Soul Mushroom x16, Golden Hard Rock x16, Magic Glitter x16

 

True Grit: +73 WIS
True Grit's cooldown reduced by -40%
Materials:
Sage Glyph x1, Soul Mushroom x16, Dream Slate Stone x4

​
Hammer of Healing: +48 G-Heal
Hammer of Healing is changed to recover HP per second. Lasts for 5 seconds.
Materials:
Sage Glyph x1, Golden Hard Rock x16, Light Effect x4​


Aura: Invisibility: +48 LCK
Aura: Invisibility cooldown reduced by -30%.
Materials:
Sage Glyph x1, Magic Glitter x16, Serene Blue Herb x4


Aura: Protective Shield: +209 HP
Aura: Protective Shield increases Strike, Slash, and Pierce Resistances by +3.
Materials:
Sage Glyph x1, Serene Blue Herb x4, Light Effect x4


Earth Smash: +24 M-Crit Rate
Earth Smash reduces enemies' DEF -20%.

Materials: Sage Glyph x1, Dream Slate Stone x4, Light Effect x4

Chaos Knight Glyphs: Not Released Yet!

Materials: Unknown!

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